

It's literally a different experience with every system you play on.īy the way: how do you have Doink in the game and not Diesel, who was, you know, THE WWF CHAMPION? C'mon, man. The Genesis version slows down with four guys at once, the 32X version runs at 30 frames per second (against 60 fps for all other versions), with the other versions leaves out either the in-game music, or slows down the game in a battle royal. The SNES doesn't have Yokozuna or Bam Bam Bigelow, takes out most of the voice samples, and only allows three wrestlers on screen at once (meaning no tag mode in this version). The arcade version is clearly the best experience of the bunch. The tougher WWF Championship mode was all handicap: four 2-on-1, two 3-on-1, and the infamous Wrestlemania Challenge mode where you fought everyone on the roster three at a time. The action was clearly tongue-in-cheek, but the gameplay was tough as hell: the easier Intercontinental title mode had four singles matches, two 2-on-1 handicap bouts, and a 3-on-1 handicap bout to win. For example, The Undertaker bleeds and attacks with tombstones, Bam Bam Bigelow would actually catch fire, and Yokozuna would bleed hams. Like NBA Jam, the attacks were fast and over-the-top, with wrestlers "bleeding" based on their character. Like Mortal Kombat, the characters were also digital sprites. It would be ported on to six different systems over a two-year period (Genesis, 32X, Saturn, SNES, Playstation, PC).

Inspired by other Midway titles NBA Jam and Mortal Kombat, Wrestlemania: The Arcade Game was the WWF's first arcade title since Wrestlefest. The LJN and 16-bit eras were both over by 1995, and with the mid- and late-1990s come new systems and an evolution and new direction in their video games.ĮDIT: Forgot this litlle ditty: all box cover photos courtesy In the first part, we looked back at early WWF offerings in the video game market. GO READ IT NOW OR I WILL FIND YOU AND MAKE YOU DOWNLOAD THE WWE APP.) to the first home console game Wrestlemania, to the classic Wrestlefest, and the late games of the LJN era with RAW and Royal Rumble, WWE's video games have certainly come a long way from pixelated Hulk Hogan vs. From its early roots with the turn-based Microleague Wrestling ( one person's experience is worth reading about if you got about five minutes to kill-and you should read it.

WWE's been in the video game business for over a quarter century.
